Escort a convoy of supply ships across hostile waters with your futuristic airborne fighter. The original game was made for a 3-month iDevGames contest.
Will Hogben is primarily responsible for Escort Wing. I contributed about 10% of the contest code as well as the music. Will and an active community developed the game further for a couple of years.
Escort Wing is written in BlitzMax, a BASIC-like layer over C++.